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Hi there! It helped a bit. I have unlocked wall jumping, but doing as you instructed only launches me away from the tree and there doesn't seem to be a way to reliably trigger or control it. Perhaps this section needs more of a tutorial beyond simply "Use Space"?

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I'm glad it's not a bug ^^

This type of control (wall jumping) is often used in 2D platformers, so I assumed "use space" would be enough back when making the game. Something more descriptive or perhaps visual could be better for players who don't get it right away I suppose... not updating this game anymore but it's something I'll keep in mind for future games. (👍ᐛ )

About the jump behavior:

- Launching away from the tree with limited air control is the way it's intended to be. You can jump from one tree to another, the level doesn't require any maneuvers in between. Jumping up on a single wall is actually possible too but not required, it requires a bit of right timing.

- Sorry to hear it's tricky to trigger! It works by checking if you are turned away from a tree/wall and using space in a short time period (turn has to come first). Can you try this combination? (Jump to a tree) > (Hold opposite direction) > (Jump immediately after)

The forest was definitely the trickiest platforming-wise when I saw people play, the jumping definitely isn't perfect. If you have a PS4/subsitute gamepad, you can find it easier for platforming. Good news is that you'll be able to fast-travel through the forest after you pass it.