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So far, I really love the new changes, but just a few things I think could be tweaked.

The base redesign makes the base feel much more "official" with the new rooms like the server room, break room, and such. There's much more room to breathe and decorate in. It's good to spread out the key points like the terminals, severs, breaks, and bed, so not everything is in arm's length. I especially love the faded murals that really sell the age of the building and add a bit of personality to it. Any (potential) redesigns of the base should definitely keep those in.  However, I do wish the base exterior didn't stick out like a sore thumb. I think the dark concrete color could be lightened a bit to better match the white/grey of the satellites. The parking lot ends rather abruptly, making the base feel somewhat out of place. Lastly, I hope they'll be future additions to justify having parking spots as the walking trails don't seem to fit anything bigger than the ATV.

Many new features I love like the mining rig for points and the very helpful console commands. The weekly results bonus are s a nice touch to provide dynamic feedback to the player while giving a reward. However, Dr. Bao was understanding that I couldn't process to level 3 when I began up until the weekly results, which negatively affected the bonus. I hope this gets corrected. Also one more nitpick, I think the welcome email in new games should reflect sometimes needing to go up the tower and turning the drone back online.

I'm still pretty early game, but first impressions are looking really good. I understand there's a new reputation system and other features I've yet to explore, so I may leave another comment once I play through the whole game. Keep up the great work!