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(2 edits)

Hello! Just wanted to say that my game is more of a prototype than a full on demo  more of super early demo now. I am aiming for a 20MTD / Devil Dagger hybrid FPS kind of game. It is still a bit underbaked but hoping to improve graphics, sound, etc every update + fix bugs.

Regardless I would love to get some feedback and suggestions on what I have so far! :)

(5 edits)

I made a slight update to the game! I will be adding more, but had to make some adjustments to meet the deadline for another feedback I am part of !

UPDATE v0.4

  • Enhanced jump + added sound
  • Added rough draft for music to get an idea
  • Adjusted wave spawning to be slightly
  • Patched boids speed and increased size
  • Increase size of base magic blades + added slight visuals

KNOWN BUGS:

  • Collecting an explosive powerup will cause game to crash!
  • Shotgun fire is loud. Lower volume on machine for now. (Going to make a dedicated shotgun sound vs using a sound per blade)
  • Walking around the HUD close to walls may trap you! I will fix this as the HUD is getting a redesign to fit more characters I am added!
  • Cherub shotgun crashes the game!

UPDATE v0.5 (HOTPATCH)

  • Fixed blade enemy hit lag
  • Temporary remove auto VSync