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(+2)

It was quite fun, made it only to a score of 70 though

cool concept and the art work of the pink little worm in the game over screen turned out great

The longer the game went the less obstacles seemed to spawn and it turned out to be easier than in the beginning

Sometimes I encountered a bug when clicking, it made the worm go on the other side and by releasing the mouse it went back. But other times one click made the worm go on the other side and stay there. I don't know which behaviour I'd prefer

(+1)

Thank you for your precise feedback ... I "confess", that at the end, I was running after minutes and had to let some strange behaviors behind me... I was struggled with the param of the plants/roots pop in ... in fact, you're right it seems to be easier à the end than at beginning... I had to fix that ... 
For the both behaviors of the switching worm ( i never have the "boomerang one", it could be intresting to code the both and find a system to active one or the other... it could disturb the player...