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(3 edits)

Couple other thoughts: 

- I really like the cloud shader.

- I have Mindfulness upgraded to lvl 3 and it still only seems to do 10 determination healing, which is what it did when I got it -- does it not actually upgrade when you upgrade it?

- The spiked helmet seems like it can't be picked up when dropped off enemies. Or maybe it's a candle?

- The hover sound when you hover over menu items is quite intense and can quickly get quite grating.

- The hitching seems to occur when the -1 focus / roaring sound happens.

Here's my speedrun using the probably most egregious parkour skip:




(1 edit)

That definitely seems like a bug with Mindfulness, thanks!! Also with spiked helmet, I'll look into this :)

And wow great job! I'm definitely adding a secret there thank you hahah, I might even leave the whole skip in the full game as it won't end up being much of a skip outside of the demo and is definitely in the spirit of the kind of gameplay I'd like to encourage ;)