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(+1)

That's a super fun game. Visuals are good even if they remain simple, music is chill, but the most important point is the gameplay which is very well balanced. Nice controls using the keyboard.

I'm just no convinced it respects the theme, or I maybe didn't understand how you did it. Also, since the game is quite fast, it would like more feedbacks when I get hit. The faster is the game, the better should be the information you send to the player.

My last point will be the fact that the UI is quite poor compared to the quality of the other elements. Menus are very basic, and when playing the text elements are very simple. I didn't notice I had ammo and hp during my first run and it's hard to see how many HP are remaining when fighting because everything is white and raw texts.

Thank you for this game, was fun!

Yeah we rushed the menus and variety of modifiers due to lack of time. :P
The idea for the theme was to have modifiers that affect gameplay, but told in reverse. That way the player doesn't feel cheated (as you know what's really going on) but you're still being lied to, ideally by switching frequently enough in a fast paced game the game will trick you (at least it did work on us while testing and on a few streamers).

Feedback and UI will be improved in the future. :)


I'm glad you enjoyed it (especially the balance part <3), thanks for playing!