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(+1)

good tileset, the colors changing over time are a small change but do a lot to give the game a bit more progression. the equipment changing the character sprite is a nice touch.

i appreciate the classic rougelike feel. levelling up feels oddly infrequent, at least early game. ranged combat options are a nice addition. the laser sound is very loud...

the assassin chestplate is incredibly powerful, that on any build guns or not is usually enough to win the game. i appreciated getting a good stockpile of items to use, although usually the issue was having too much stuff.

(+1)

Hey, thanks for the feedback.

You can probably tell I didn't get to balance the game as much as I wanted. Levelling was one of those things, but the rewards were pretty powerful so I didn't want you to get to the end of the game with +20 firearm damage.

I hope you enjoyed.