Again, I'm sorry for that mix-up. I started using this as a minimap for my current project and I was wondering, is it possible to make the fog of war range smaller? I'm trying to use this for a first-person RPG and fog of war only really works for that if the range is a few feet at most.
Viewing post in Minimap for RPG Maker MV & MZ comments
Hi scitydreamer,
That sounds like a nice suggestion! I initially designed the fog of war to automatically reveal what the player sees based on the default top view. I can add a Plugin Parameter to let the dev decide whether to reveal based on top view or fixed number of tiles.
In the meantime, you can create a new plugin, give it any name, put it below Minimap, and write:
var MK = MK || { }; // Override MK.Minimap.fogOfWar.isSeen = function(x, y) { return MK.Minimap.fogOfWar.distance($gamePlayer.x, $gamePlayer.y, x, y) <= 3; }
Replace the number 3 with your desired range. Euclidian distance is used, so 3 may not be exactly "3 tiles", so you want to play around a bit.
Oh, don't worry, it's not your fault, mate! Itch.io destroyed the formatting a little bit.
I quickly made a ready-to-use plugin for you: downloads.aerosys.blog/plugins/MK_Minimap_fixedViewRange.js
You can quickly set the view distance in the Plugin Manager.