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I enjoyed the game.

Took me a minute to understand how, but it is definitely possible to triangulate the treasure using the audio cues alone. The different objects in the water helped out quite a bit with figuring that out. 

Maybe there should be a bonus for harder missions, since atm it seems like the best way to play is just to repeat the easiest mission (unless I missed something).

(+1)

Yes you're right. The global game loop is not finished, there is no final goal.

And indeed I though I would let the players understand the meaning of the different sonar sounds (and how to explain them quickly? lol). Perhaps it's a bit too complex for a gamejam. Having the same ping for all kind of objects was an option also.