A platformer that restarts when you die. Doesn't matter which level you die in. Back to the beginning with you. I never got past level 3. I had no intention of redoing level 1 for the 10th or so time. In my opinion this is a terrible design decision that alienates a substantial slice of your potential audience.
In order to stick to the theme, this game places invisible hazards all over the place. These will cause many death (plus restart for good measure) until you learn the level and eventually beat it.
The character controller has height modulation for jumping, but no grace jump. I didn't see any precision jump sections, so this isn't a big deal.
The art is a little inconsistent. The BG and FG look charming and stylish and consistent. However, the character an enemies look like they have a different art style.
The music loop is very short, so it's pretty repetitive. The footstep sound is both loud and deep. I found it uncomfortable to listen to with headphones on.
This is a game that dislikes its player. I'm afraid the feeling is mutual.