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(+1)

Thank you! :)

What do you mean by adding gravity? Is it about the character being too floaty? There actually is a gravity increase during the jump, it applies after he starts falling, but I probably should've moved that to an earlier point - this slow moment in the jump curve when the character reaches the highest point of the jump is what makes it feel floaty I think.

The keys are hidden. There are a couple of clues in the narration, as with everything else. Kinda vague, but still. One is above, one is below :)

(+1)

Yeah it feels too floaty when jumping up, that's all :)