This is very well made game with a great little story. The voice over is pretty funny. Overall a good jam game.
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Reincarnation Tutorial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #99 | 3.519 | 3.519 |
Theme | #199 | 3.333 | 3.333 |
Overall | #228 | 3.117 | 3.117 |
Graphics | #300 | 3.222 | 3.222 |
Innovation | #301 | 2.852 | 2.852 |
Game Design | #334 | 3.000 | 3.000 |
Fun | #396 | 2.778 | 2.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Played and rated! It's a cool game!
Don't forget to check my game and rating it, please.
https://itch.io/jam/cgj/rate/476599
Hi,
nice game, played and rated. Very nice graphics. as the character looks like a paper doll I think it would be fitting if the world itself would look like paper also. Maybe tear apart some paper, scan them and use this as texture for the world.
Please feel free to try out my game and rate it here: https://itch.io/jam/cgj/rate/474542
Many thanks,
Kris
Pretty nice hand drawn art. For the first door it seemed like you had to 'travel through time' which was interesting. However, the camera size is really small; see the picture below for how little I can see. I also wasn't smart enough to beat it though the door with the four switch.
Thanks :)
Camera size is relative to your resolution. It shows the exact number of pixels the sprites in the scene are set in, which allows to easily move the camera in intervals that are made of whole screen pixels only, not fractions. And thiss is the only clean way that I know of to remove the artifacts that appear on 2D sprites when camera is moving. The downside of tis technique is that your resolution actually dictates how much of the game area you can see. This is bad of course, there need to be several settings for the camera size depending on your resolution, but I didn't have time to think about that during the jam. As with lots of other things apparently )))
-- POSSIBLE SPOILER --
The four buttons puzzle is a 'repeat the sequence' puzzle. But with a twist - since the game is lying to you, in each sequence you need to push the buttons it highlights in reverse order.
I think this game was very well done and I liked the simple art style. The voice over was very clear and crisp sounding too. I wasn't smart enough to beat it though and that makes me sad lol! I hope you'll check out our game as well! https://itch.io/jam/cgj/rate/476728
This was a really good game I loved the narration it was hilarious! I liked the butterfly effect reference too! It fits the theme well and the art was very nice and unique. I think you could work on the movement a bit and add some gravity and also I wasn't sure where to find the keys for the last door but apart from that it was great!
Thank you! :)
What do you mean by adding gravity? Is it about the character being too floaty? There actually is a gravity increase during the jump, it applies after he starts falling, but I probably should've moved that to an earlier point - this slow moment in the jump curve when the character reaches the highest point of the jump is what makes it feel floaty I think.
The keys are hidden. There are a couple of clues in the narration, as with everything else. Kinda vague, but still. One is above, one is below :)
The hand drawn art, atmospheric sound effects, and narration were great! Loved this game.
I absolutely love the player character's style and the audio and narration of the game was fantastic.
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