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Feels like an entry made by beginners to the scene, so, welcome!

I didn't catch the Instructions on the page when I first tried this (maybe you guys added it later?)
but I did eventually figure out how to interact with the items.
I enjoyed the progression of the tension in the scenes, set by the music. 

Some additional feedback: 

- Since there were tooltips for the items in the second level onwards,
it felt like a missed opportunity to not have that as well for the first level.


- There was some kind of collider that stopped me from progressing towards the item on the left.


- I wasn't a big fan of the variety of pixel densities used for the art. 
It can be very tricky to try to do this well, what were your thoughts on going for this art style?


- This was the only time Jörg Jenatsch was mentioned, and the game closes as soon as you approach him, which leads to a somewhat unsatisfying ending. I don't feel like the game writing/flavor text for the items was very well written - it felt slapped together last second. 

In terms of art, I enjoyed the third level the most, and I chuckled when I saw the guy in the full "bear" costume.
Nice to see an entry with a fellow Trustee on the team, thanks for the surprise!