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I enjoy neon visual designs, which give me the feeling of playing games in an arcade. The music paired with different difficulty levels is also impressive (The music of the "secret" level makes my body sway XD). Look forward to future developments and expansions.”

Some suggestions: 

  • Sometimes you want to move just a little bit, but it actually ends up going beyond the expected distance. It may be nice to provide multiple speed options, such as holding down Shift to shorten the distance traveled, giving the player more precise control over movement. (Similar the sensitivity option in my game, BTW)
  • Although the game mechanics are simple, it would be nice to provide a brief guidance during the first play.
  • In the context of rhythm games, adjusting volume and movement speed is actually quite important.

Thanks alot for trying out the game in it's current state! I aimed for an arcade type game, really like the rhythm based games aswell. 🙂

I'm really thankful for your provided suggestions! There's some stuff I'll definitely take into consideration.

It may be nice to provide multiple speed options, such as holding down Shift to shorten the distance traveled, giving the player more precise control over movement. 

This actually never hit me at all. But you're probably right! Having this would allow for more precise movement, with something like this I could even adjust the difficulty even more since players would have a way of getting through intense areas. 

it would be nice to provide a brief guidance during the first play

Yes, I definitely agree. I should probably add a tutorial/first level to explain controls and mechanics. As of now there's nothing. On mobile it's pretty straightforward since most games use touch. But should probably add something for desktop aswell!

adjusting volume and movement speed is actually quite important

I've been thinking about adding a settings menu for volume atleast. Great call. 

Thanks for your feedback! 🤩