I enjoy neon visual designs, which give me the feeling of playing games in an arcade. The music paired with different difficulty levels is also impressive (The music of the "secret" level makes my body sway XD). Look forward to future developments and expansions.”
Some suggestions:
- Sometimes you want to move just a little bit, but it actually ends up going beyond the expected distance. It may be nice to provide multiple speed options, such as holding down Shift to shorten the distance traveled, giving the player more precise control over movement. (Similar the sensitivity option in my game, BTW)
- Although the game mechanics are simple, it would be nice to provide a brief guidance during the first play.
- In the context of rhythm games, adjusting volume and movement speed is actually quite important.