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Found a secret, got a water gun, beat the bad guy, wish there was more! I have a feeling that hero and enemies should be a little bigger, right now it's kinda hard to attack, maps seem to be a little too big because of it and that in turn makes them feel empty. Other than that we need more - more weapons, enemies, secrets, interactions! I really like the take on Souls systems with burn/wet/poison/bleed, regenerating health or depleting stamina. Playing around with water pipes was great, but I feel it might be hard to top it off. Turning lava into walkable tiles was also great, much more creative than usual zelda dungeons. Music wasn't all that fitting though. A little too peaceful for me.

Anyway, keep them comin'!

Hey, thanks for playing.

I appreciate the feedback and the fact that you got all the way to the end. I'm not sure about changing the size of characters and what not, but I do want to address all the other complaints as development progresses.