Howdy! Just tried your game's demo and I had some fun playing this! The performance was nice and I did not experience any crazy glitches as well!
I typically do not play RTS, but the campaigns were nice and bite-sized for me to enjoy. I like more arcade kind of games that get right in the action without too much exposition. Great work :)
Also I noticed you had a Steam Page up and it's even released! So I will also give some review as if I was a Steam user!
- Something I would work on is the graphics a bit. Most of the models themselves were fine, but at times they seem a bit like placeholders for a prototype.
- I would focus more on the robots than the buildings as those that look good! If I am going to be battling an AI I feel they should give a more threatening energy.
- Some more juicing when money is collected and round ends would be great to give a better feeling!
- I would also put some time into polishing the UI a bit more to look more pretty. Since the game involves a lot of menus a bit for selections I would put some polish there. Like resolution can be different so it gives a unpolished feel
- The audio could use a bit of work. The more voice acting done in the house using a home mic than something I expect to see from a finished product.
- A bit little nitpicky from me, but consider reworking the capsule image as well. At the moment I do not get a complete look of how the gameplays is by just looking at it. Maybe include the troops and the AI they are fighting in the image.
- Even if I looked past the capsule and got to the page, I might not convert to sale because I feel I would need to try the demo first. Since your game is not too story heavy like a VN to my understanding, I think also having the demo on Steam would be helpful as well.
I hope my review did not discourage or anything because I really feel your game has got some potential! Your gameplay was great to me, and I feel a bit more polish visual + audio wise you are able to snag a few more Steam page views for the algo to kick in :D