Thank you for the feedback!
I will definitely admit this game is a bit arcane! Part of that is intentional, but the other part is lack of playtesting. I'll endeavor to make it more understandable in the future, as well as polish up things including the sprites. But I'm glad you like them anyway :3
Unfortunately the scaling thing was something I realized once I actually built the game and surprisingly it's NOT a simple fix for unreal engine games. I found posts on the epic forums complaining about this from 8 years ago! In a post jam version i aim to fix it but I think I will have to resize all the elements in every widget to do so <_<
And ur right, a dialogue speed slider would be clutch. I should have thought of that--it would have been a quick fix!