Thank you! I was worried about the relation to the theme too, but it really is related in multiple ways.
Aberrance is "being different from the norm." The entire game is a subversion of the Boomer shooter genre where you play as the enemies instead. It's different than the norm.
This game's enemies are also not really enemies or even made for fighting. This isn't a typical "Destroy evil aliens!" story, but a story about a man killing aliens who he thinks are evil (even though they just wanna sell their beer.) Colonel Kaboom is the real bad guy here, which isn't typical for this genre.
And I feel like this is a big one, it doesn't feel like it's related to the theme and that's not following the norms! Instead of going with something entirely wacky or immediately obvious, it's more subtle with it's influences.
Sorry for the long response lmao. I know more people may ask about this so I wanted to make it clear. There's also more that relate to the theme (Aliens not really having a reason to be plant based is one) but I mentioned the big ones.
As for the gameplay, it's a bit frustrating but once you get the right enemies and gather energy really quickly, it becomes a chore. The main strategy is to overwhelm Kaboom by spawning lots of enemies at once. It requires some waiting but patience is key!
...or you could just save up for like 5 Funglers and place them in the final room, but that way is boring.
Thank you for the play again!