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Awesome job! The art style feels cohesive, and the controls are nice. I personally felt like there was too much dialogue vs gameplay, but the story was very enjoyable. The boss battle was tricky until I found a way to basically cheese the fight, but I don't think that detracted from the game at all. My only critique is that I wish there was more levels and such, as I feel like several gameplay options were hinted at but never fully explored. I understand that is only a scope problem, so I'd recommend looking into expanding your game post-jam. It's got a ton of potential, and I think it would be cool to watch the game develop more. Awesome job!

(Other small things: The character movement would sometimes get stuck on corners; the burger takes a moment to collect after it is out of the chest; transitions have a slight visual glitch; the text size changes after you make the character decision).