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As always, incredible job.  I like that you described your art process in the description as well!  The little details really came through on this one as well, with things lighting up when you hit the lightning button, the sound effects and shake when the gate opened, etc... Your games are always so good it's hard to find things to give constructive criticism on but you always give good feedback so I'll see if I can pass on some advice about platformers I've been given.  The jump animation while moving was really great, but there wasn't a jump animation for jumping while standing still, which made the jump feel pretty stiff.  Endmark gave me the advice last year of using a little vertical stretch on jumping and horizontal stretch on landing, and I've found it gives a really natural jump look even without a unique jump animation.  In some ways I think the limited animation kind of fit the comic book aesthetic, though, so I wouldn't complain if it's an intentional choice.  Big fan of your work!  The comic book aesthetic is fantastic!