There's definitely some fun ideas in here, but I don't think this is the best version of the game. I misread the instructions initially, and it took 28 floors to actually get the adventurer up to 10 armour. Then, when I retried, I killed him on floor 3. I think you've got a strong concept, but something needs to be revised from a design perspective. Keep working on this! I want to see where it goes!