Of the games whose primary fashion is 'Chromatic Aberration' - Red and Blue is quite possibly my favorite. For as short as it was, I found myself wholly engrossed during the entire experience. In all the best possible ways, the puzzles and style were disorienting, in a sense that spoke to me of dissonance with one's self.
In that way, the Ludonarrative of Red and Blue was honestly touching in that respect, certainly one that most people can identify with. I think we all have multiple facets of ourselves, masks perhaps, imperfect copies that are at odds with the others at times. But accepting that, accepting those [Shards] of ourselves despite their differences is what truly makes us whole.
Thank you for making this game, I can't wait to see if you one day develop the concept of other abilities that shake up potential puzzles in the future. But more so what kinds of self reflective narratives you can drive home within them. Phenomenal.