There are so many subtle details to unpack in the graphics of this game, and the puzzles were just the right difficulty. Now I wonder if you had an idea for a story like this for a while, or if the 86 themes made the game turn darker...
Viewing post in A Dream of Dusk jam comments
Thanks so much for playing! You're the second to say the difficulty was just right... Point and click games often frustrate me, even the ones I like, so I'll wear those comments as a badge of honor!
This darker idea has been brewing in my mind for a couple of years now... but the 86 themes were a good opportunity to try it, and also influenced the direction it went. So it was a bit of both!