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I didn't get very far and I think the game crashed when I entered level 3 or 4?
For your first game jam game, this is really solid! The puzzles are actually make you think, which is hard since puzzles are hard to design. Though, in my opinion, I feel like they're a little too hard. The difficulty curve was fast and the mechanics were a little confusing, even after playing them a while. But that's more just on me, I really couldn't understand exactly how things worked. And once I saw that there were MORE colors in the gameplay, I knew I just wouldn't get past this lmao.

Otherwise, the game looks really nice! I love how the CRT filter makes everything look and the concept of playing a fake arcade game. The music is groovy (albeit, maybe a bit too short and samey for the amount of time i spent on the game lmao) Really good job on this game!

(+2)

Thank you!, and I agree, the main issue was not allowing the mechanics to simmer for a bit I spent more time thinking on the mechanics than developing the game due to my schedule, and with that every level was basically adding something new, a lot of times in levels with a lot of moving parts where the new mechanic isn't even a focus, this happens in level 4 i believe (my scenes are terribly labelled due level moving around 2.5 goes straight to 3.5 so not sure) , and for example the light mechanic which is one of the more confusing ones just appears in a simple level but without explanation, you smash the screen one time and it's suddenly purple, there are definitely ways i could've introduced it better,  but yea if i ever make this again or just any other puzzle game in general I'll try to be more cautious with puzzle mechanics  and allowing the player to get used to them first.