Normally I’m not a fan of tower defense games but I guess this is a decent twist on the formula. One issue I had with it was the static camera angle that sometimes caused some spike traps to be hidden behind other scenery.
Thank you for the review! I was hoping that all of the traps were at a spot where they can be easily seen. A camera movement would really help to also increase the size of the levels while still being able to see all traps.