The actual gameplay wasn't the best, although I can tell that wasn't the focus. The combat doesn't really have any skill, or is very difficult to actually avoid attacks. Being good at the combat isn't necessary, however, as the focus is the story.
The story was a nice, short, philosophy question and a brief exploration of it. The actually way is was shown was nice and engaging, particularly the way it worked with the audio.
The presentation was amazing, I liked the art style and the artistic choices were nice. I do know some people don't like "pixel art" that is just downrezed 3d models, which is what I believe this to be, but I don't like the aesthetic. Particularly of those that you can fight.