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(+1)

Can't add you on discord for some reason :(
Thanks for your elaboration helps a lot. But I disagree with you when it comes to the control during jumping. I had a different version before where the player had full control and this just felt wrong and terrible to control.

For the camera I can not take any credit. I started with the Unity 3D Starter Assets which include a Character Controller which served as my base for the movement. This class includes all Camera Controls.
You can take a look here: https://github.com/SirMaax/AccerolaJam0/tree/master