I liked the narrative and the explanations of the sigils, once they were used. However, the gameplay is a bit too simple for my taste, although it seems that you still got some plans to improve on this aspect. I have a few notes that I hope may help you:
- In Godot, you can merge the .pck into the .exe (just tick the "Embed PCK" option in the export settings).
- I would like a little less text in combat (you could use more colors and symbols).
- Seems like this is incomplete.
- At the end, 3 enemies appeared that I couldn't see (I suppose it's because they're being rendered behind the wall).
In any case, great job and I wish you the best 🤝