Thank you so much for your comment. This was indeed the idea of the game, since I'm a big fan of the Pokemon series, and I thought something like this could fit well to the "Aberration" theme. Unfortunately, due to time constrains and poor focus planning the combat system ended up being pretty linear and boring imo, but more diverse abilities and body parts was my initial idea indeed.
Fun fact, if you beat Audrey, you can win the 4-hands body part and use it to fight again against the bosses =))