Such a cool game! I really liked that you could also drag the cubes, this is a mechanic that should be implemented in more puzzle games imho. Moreover, I found the "changing brightness" mechanic very creative. I would've loved to see the "change resolution" mechanic being used as well, but given the time constraints of a game jam, I know how hard it is to design all sorts of puzzles and levels. Great job!
TFphoenix
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A member registered Aug 06, 2019 · View creator page →
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Avoid being crushed by the harsh conditions of entering multiple planetary atmospheres.
Survival
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It was indeed a bit repetitive, we had some more interesting ideas on the plate, like obstacles, rare collectibles, a fish bestiary, etc. But unfortunately the time frame got us in the end. So we focused more on polishing and balancing it.
But nonetheless, thank you for trying it out and giving us feedback 🙏
That "Jack in the Box" is a nightmare, I don't know if I should jump over it using the medium form or the big one and then get small real quick just after. But the game is as enjoyable as frustrating it is, and I really tried to reach a high score (10.000), which I'm pretty happy about =))
The artstyle is also amazing, great work!