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i think the only thing broken is my brain because I couldnt figure out how to get all three antennas without seriously breaking my orientation relative to the game lol. I love the little details and hidden plot behind everything, wouldve enjoyed seeing the true ending but sadly I cannot because I am bad at games.

Obviously love the gravity mechanic, I don't think its janky, I just think my brain is, physics all seem on point and I'm sure there are logical puzzle solutions but I could not get there - I'll keep the game on file though

The atmosphere is lovely with the soft touch of sfx and graphics help establish puzzle zones well ( I think). Great godot project congrats on the release.

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Not entirely sure what you mean by seriously breaking your orientation relative to the game.  Approaching areas entirely sideways or upside down is valid & intended for basically all areas.

Anyways, thanks for playing!

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nvm turns out i am in fact good at games 1) i wasnt utilising acute angles well 2) I learned checkpoints existed. Happy to see the final ending. Absolutely just reaffirms what i said earlier that it was a good game and indeed just self-brainrot.