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(+1)

Of course they are random. I mean that the results should be auto-sorted after rolling.
I find "identifying streaks" to be a really stupid skill to check, especially since if this was a physical game I could just sort the dice. The skill is in deciding whether try to push for a streak or for a different combinations.
If you don't want to auto-sort them after rolling (as 99% of games will do. Even most TTS tables for Dice Throne, which this is basically a clone of, have that functionality) then at least allow the player to drag them to sort them. Otherwise it's a very artificial annoyance that brings nothing to the game.
Or changing genres a bit, look at Balatro. It's poker-based, so identifying streaks is "part of the mechanics" but since it's a no-brainer that you can sort cards in your hand irl, Balatro gives you a button to sort them by suit or value (and also you can move them manually if that helps you).

Hey there,

Thanks for the comment.

I'm actually considering and preparing some significant changes. I want the elements on the screen to move around and not be so static (adding more animations). Also, I plan to tweak the UI to make it more welcoming. This is needed if I want to port the game to mobile as well, as this is kind of important.

And it's entirely possible that I'll integrate your suggestion for sorting the dice rolls. :)