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(+1)

Hello,

This was a very solid concept and fun to play through!

The music is great. The enemies are original in shape and behaviour. Level design is well done. The environmental hazard challeging at the right intensity.

I would just propose to use different palette of colors for foreground and background, to better differentiate platforms.

Congratulations!

Did you use Godot MetSys?

PD: don't hesitate to try our game! :D

Cheers

Hey!
Thanks for playing, and glad you liked it!

Noted for the foreground / background (someone else told me it was a bit confusing too)

Made the game without MetSys, but didn't have a map, and tried adding MetSys for that 1 day before the end
Ran into some problems (save system not working in the demo, the editor not refreshing correctly at all when I tried to add custom elements), and decided to just stop losing my time trying to make it work, so I made my own system for the map, which was actually pretty easy to do (as I said, less than 1 day)

If you want some details about the implementation, it's just a 2d scene with another camera, that is displayed in the ui
The camera focuses on a different room when you change the room, and that's mostly it
Compared to metsys, that means it also allows you to do whatever you want with it (more flexible)

Adding your game to my list!