Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Not 100%, but I think you can alleviate this in godot by using "physical keyboard" buttons:
https://godotengine.org/article/godot-3-4-is-released/#input

(+1)

I use it in this build, i need to change it to key label or something like this, but jam is over

Oh, I see