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(3 edits) (+1)

Well that was great. The raymarching effect looked awesome (and the game completely demolished my poor computer, so big thanks for including a settings menu. Also wtf how is the settings menu for a jam entry so polished). Very ethereal vibes and lovely tidbits of writing, really nothing more to desire on the presentation and pacing. 

I liked the little conundrum the game threw at me when I was at the top of the last level and wasn't sure whether I should jump all the way down and potentially do platforming again or wait for something new to happen. Wish the game patted me on the back immediately after jumping down, would be a nicer "phew!" moment than trying to uncertainly roll away afterwards. Also wished for a little more ending-y ending, even if just a camera zoom out or something. Great job!

(+1)

welp, I spent a lot of time on the settings to compensate for the horrible performance.

great feedback, I will make the ending more clear in a post-jam update, thank you!