Really impressed! I finished it and had a good time doing it!
Here are my criticisms:
It was occasionally difficult to understand where I needed to go to progress. On the first gravity level specifically, it seemed hard to gauge which jumps I was being asked to make, and that left me scratching my head about whether the game was really requiring such tight platforming or if I was missing something.
On the other end, I was really impressed with all the ideas you were able to execute on in only two weeks. I love unreal, but it can be kinda rigid when you want something unusual. Well done.