Thanks for playing and the detailed feedback again!
Yeah color balance is a bit off - I noticed after last DD that Red was just severely underrepresented as a color and probably went overboard, it's now too consistent. I will also remove Chieftain's ability to purge himself, I think his Shell is enough of a green counter
Map generation was further improved after this DD - if any two objects would require more than 20 moves to get from one to the other, a shorter path will be carved.
There will be a stat/run tracker eventually, where you can view past wins and failures. Someday