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Thanks for the well thought out feedback, I totally agree with you! Do you have any thoughts on what type of telegraphing would be most effective? 

Thanks again for playing!

I am no expert puzzle game crafter so I'm in no position to give specific advice. However, there is a whole field of study dedicated to making symbols comprehensible through generations; its called semiotics. i imagine the answer lies therein

i guess for example, the cauldron immediately signals its a crafting game. which is perfect - but then how to devise recipes and come up with a right-wrong system to eventually get a recipe without just giving up the sauce. i really have no idea though, I'll revisit though if/when I get the game working properly