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(+1)

I’ve spent some time with the game, here’s what I think. Didn’t have the time to play through all the game, but i did buy all the things to buy, so maybe take this as a more casual perspective

Feedback:

  • hard to tell what is and isn’t interactable (wall plugs, items, shop etc. of course, once you know, you know, but still)
  • There was a surprisingly large amount of settings, but unfortunately no way to invert camera controls (this made playing a lot harder for me)
  • It’s possible to clip out of bounds through redwall by using ribbon. I suppose rapid use of the ribbon can result in small bugs
  • hitboxes on damaging surfaces are weirdly large, hitboxes on collectables are weirdly small
  • In comparison to how smooth most of the other controls are, attacking feels a bit jarring, since the player stops when they attack. It’s nice when attacking in air, but trying to attack dust on the ground can be a bit frustrating

Loose thoughts:

  • it would be nice if there was more of an indication of what time of day it is. First thoughts aside from lighting (which frankly sounds like a lot of work) would be having a different version of the overworld theme for when it’s approaching night time, akin to the pikmin series.
  • I wish there was more to do in-between days/ at the end of the day. Perhaps more things like the bridges to spend that day’s haul of scrap on. Just something to make the end of a day feel less like a necessary evil that halts progress
  • game doesn’t feel super metroidvania-y due in part to the time system, but this isn’t in any way a negative. The game presented a unique concept, and executed on it effectively

Overall a stellar experience that’s quite robust for a jam game, and surprisingly super enjoyable for me, even though i normally have issues when playing 3d games

10/10

Thanks for playing, and thanks for the feedback! The inverted camera setting was just an oversight on my end, didn't even think about it. And there's definitely mechanics like the time that I'd definitely wish came out more fleshed out then I did for the jam, but I'm glad you had some fun regardless!