Yo, racing games are the best. The mechanical "toyishness" of driving a car always makes the game fun to interact with. The main issues I had when playing were the overly stiff camera on bumps (i.e. the camera would feel a bit better if it were more damped), the oversteering in the car controller (even when I switched from keyboard to controller I had a hard time driving in a straight line), and the high center of gravity for the car when going over bumps (I kept flipping and the car feels too light when the center of gravity is high). The VFX looked great, the sounds were full, and when I did get the car going in a straight line it gave me a feeling of speed so there's a lot of presentation stuff that's already very good. Some small tweaks to the controls could really take this to the next level, nice job :)