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I had a great time, took me a while to find the code but when I did it was fairly obvious in hindsight. For some reason the light effect was working for me but I didn't get any voice echo, which is fine. I like the visual effect that washes over your vision when things are dark, I didn't put together that it was inspired by radiation until i finished the game lol

I see that some people found the wendigo to be random or unpredictable, but once I realized I could move faster than him and that he only really attacks when you get close, I had no problems just sprinting around the level. Though, I'm not really sure about the times he would randomly attack when nowhere near me? Either way, I' don't think he was too random, or too hard to avoid. being able to see the eyes through the walls was a really interesting touch and also made him easier to keep tabs on.

I think to go much further the enemy AI would have to be more complicated. like interacting with the sound you make, or if it also used echolocation to see. Alien isolation but this setting with the echolocation mechanic could be quite an experience. but of course making a more complicated AI would vastly increase the scope of the game and i think you achieve something a bit above average for or a 2 week jam.