The first exploration point and click game I played this jam. I wasn't sure exactly where to click to get to the other areas but I was able to figure it out as there was just enough indication present. The art you did was also neat, good job.
yeah, in 1.1 and the post jam, web build - all the hitboxes are gonna get made omega-huge and maybe some indication. I flip-flopped so much on explicit indicators to keep the space pristine.