Just wanted to share a bit of a mini-victory today! I finally tackled UV mapping in Blender and figured out how to lower the resolution of textures using an image editing tool. It definitely adds another step to the workflow, but seeing the improved results makes it totally worth it.
For anyone else who’s new to UV mapping, it can seem daunting at first, but there are some great tutorials out there that break it down step-by-step. Ryan King Art’s YouTube channel has been very helpful
Two days done.