Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Weird punctuation nit in the latest update: "Now and then" is a common English idiom, and at one spot, you used a clause ending with "now" followed by "and" to start a compound predicate beginning with "then", which makes it look like you're using that idiom.

But then the sentence unexpectedly goes on afterwards.  When readers realize it wasn't intended as an idiom, they can get very confused (because the remainder of the sentence is unparseable at that point) and may be forced to go back and reread the entire sentence to figure out what's actually going on.

Even though you don't normally use a comma before a compound predicate, this is one of those spots where it is *really* needed.  Changing it to "...the address now, and then make..." would greatly improve understandability.

Yes, I'm arguing to violate Chicago or whatever, but adding a comma between those phrases isn't strictly wrong, and improves readability in this one weird edge case, so...  yeah.  Or you could just repeat the subject and make it a full compound sentence.

(+1)

That's a fair point, yeah. I've changed it.

English isn't my first language, so grammar can be a bit annoying here and there, especially in niche cases. I do try to learn and improve, though.

Either way, thanks for mentioning it. :)

(+1)

A couple of typos / nits:

- "good to know *you're* on my side" (rather than "you")

- A few lines later, no comma needed after "Call"

- Next line should have be a period and uppercase letter after "Will do."

I might also quibble about "continue on", but I could go either way on that.