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Interesting concept, and well made too!

My big complaint is the pound sign blocks. I know they need to stay on the grid, so I don't know how you'd fix this, but moving them is really tedious and annoying. Like, I have to press E to grab the block, then tap left or right multiple times to move it (like, specifically I have to tap a direction twice to move the block one tile?), then I have to jump away to stop pushing, because if I press the arrows one too many times I'll block myself from the platform, and gotta be careful when messing around with the E key because the R key is right there... it's just really stilted and awkward for a game that controls really well otherwise.

Thanks for playing.You can press E again to stop grabbing the block. Perhaps there should be a button prompt as some people have missed this.

You can also just hold the direction to push it. There should be no need to multi tap it. The game just doesn't register the button press till it stops pushing. 

I agree that it's a bit easy to accidentally restart with R being so close. I'll try to find a more reasonable binding.