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Why does "request server information" not work

Maybe it's "Request scene information"?
It's working fine.

Yeah scene sry , this Stores the Players in each scene and If I Store this in a Text it only Shows 0

Could you please post a screenshot of the event you created? This will allow me to give you appropriate advice.

Here you are (:The Text is only to Test what number the variable is, but the Text and the variable only Shows 0 

Maybe you are using a version older than version 0.0.9? I remembered that there was a problem with older versions of "Request scene information".

https://pandako.itch.io/ome4gd/devlog/634597/v-009

If so, I recommend updating to the latest version.

I am using 0.1.0
Deleted 156 days ago
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Example of my problem

The "Request scene information" action is asynchronous. You are updating the text before the data retrieval is complete.

Try moving subsequent actions into the same event.


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If that's what you mean, it still doesn't work still shows only zero after 5 minutes of waiting

Deleted 156 days ago

I noticed you are using ToString(). That's wrong because variables are structures.

Please check the contents of the variable with the debugger.

What should the code look like?

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What child variables a structure variable contains depends on the project you created. Please check the contents of the variable with the debugger.

Check the GDevelop documentation for information on how to access structure variables.

the code should look like what she said. instead of using to string remove the to string and the brackets that came with it and try it out

Pandako how do you used that shared string for bullets i dont understand