I think the aberration is a little less noticeable in my game than in others, which, in hindsight is probably not a good move. One of them is that the portals where the enemies come from will spawn them faster over time, and the other one is that they come from behind. The second is that even though you are resurrected when you die, you only have half of your original health. Idk tbh, not very good at game design, I like to code things :)