Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Very cute and consistent artstyle that has been well polished (I mean, look at this awesome main menu). I'm even more terrified of rabbit that I already was after the ReZero's Great Rabbit, but it also gave me good and funy vibes of Magical Girl Boy with all these rabbit bodybuilders. 

Gameplay wise, at first, it felt more like an infiltration game as the player that don't have a safe scenario to learn how to deal with the bodybuilders (At least that is how I felt). After a dozen death where I used my previous body to unlock doors after another, I managed to reached the first boss encounter. (I'm probably juste terrible at it though). From what I described, it also sounds like your game fit nicely the "Death, Be not Proud", "Under pressure" and "Life's but a walking shadow" btw. =w=)_Io

Did finish the game after a good 15min, and the last encounter was not super hard but good enough to close the adventure. I continued to explore and noticed I missed the attack speed buff, so I went back to the final room and did the boss again =w=) (dunno if that was supposed to happen, but no bgm on that second fight).

I would just have like to get some lore about the world, maybe under the form of logs scatter around by the now dead people or scratch on the walls... Dunno, I just liked the mysterious atmosphere and would have like to get hints of how these rabbits managed to get that beefy... and also why a good looking prietress seemed to be behind this macabre invasion...

Also, this game is probably the wet dream of Rayne Ames (Mashle - vol. 6, bonus).

Thanks again for the good time, was fun. Let me know if you update the game with lore or want more feedback.

(+1)

It makes me very happy that you liked the game.

Regarding the lore, I resorted to environmental storytelling to give clues to the player. If I continue with the game in the future, I will expand it and resort to other forms such as npcs or notes like you said.

If the game scores well in this jam and the Metroidvania jam, I'll consider working on it to add all the things I had planned. T_T

(+1)

fingers crossed =w=)