Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

Very cool aesthetics, but I've found myself frustrated by the fact that holding Z builds charge if I'm not moving but costs charge if I am. It's unintuitive.

Edit: I got much better at this when I did local multiplayer; having an opponent who can die and isn't already broadly competent helps a lot. An update to the training mode might be nice there.