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Really liked this game! I feel like we had similar ideas in terms of navigating between hosts to solve puzzles. I didn't fully understand the danger of the patrol enemies until I was a few levels in, but it was fun trying to plan out my infestations to get to the captain. Also on some of the more packed levels it was occasionally hard to see where the patrol paths were. 

Overall really enjoyed the game, has great atmosphere (reminded me a lot of Infinifactory), and the sort of paper-craft art style was really cool. Great job!

Thank you! I am glad you enjoyed it! We did have similar ideas, and I really enjoyed your implementation of it.

The enemy patrol, and when they attacked, I was worried would be unclear. If I had time I would have made some different art for the enemies going up and down versus left and right. The way you had little icons indicating the danger zones was clever and I wish I had thought of that. The packed scenes with lots of routes was also tricky. Maybe I should have used lines instead of dots and perhaps given them different colors or shades.